Rise of Incarnates is a Free-to-play Action Fighting MMO Game featuring acrobatic aerial, visceral ground based combat, brutal super-moves and power-ups, and some strategic environmental manipulation.
Forged by the creators of the Tekken and SoulCalibur franchises, Rise of Incarnates unleashes unfettered combat upon a ravaged world on the brink of destruction. Meteorites falling from the sky and massive cold fronts sweeping across the land represent only a portion of the unending onslaught of catastrophe the future world is faced with. The mysterious “cube phenomena” has enveloped the people of Earth with perpetual fear, and among them are those known as “Incarnates”—humans with extraordinary abilities drawn from Daimones, or spiritual manifestations of the gods, demons, and monsters of the entire world’s mythology.
Rise of Incarnates features avant-gardist 2 vs. 2 gameplay, a multitude of characters and roles, and battlegrounds throughout shattered yet accurately rendered real-world cityscapes. These diverse character types and roles, each with unique skills and powers, appeal to a variety of play-styles while accommodating expansive team dynamics and strategy. Players employ sharp reflexes, mental resolve, and strategic insight as they run, jump, and fly through 3D arenas, engaging in both close-quarters combat and long-range assaults.
In the mind of each and every Incarnate there speaks a voice: “To avoid certain destruction, you must defeat the Sovereign of this era.” Each Incarnate will respond to this message differently; some lamenting it as an ill omen for the future, while others relishing the ensuing chaos as a pretext to fulfill their base desires. With their own interpretations and reasons to fight, the Incarnates enter the fray to determine the fate of humanity in a world that will never be the same.
“Rise of Incarnates represents BANDAI NAMCO’s future in the Free-to-Play gaming landscape,” said Herve Hoerdt, Vice President of IP Strategy, Marketing & PR at BANDAI NAMCO Games Europe. We will see, especially that BANDAI NAMCO miss " future in the Free-to-Play " by a marge of more than a few years late. I'm sceptical that they will succeed after nonchalantly ignore Free to play games all those years, usually the future do not waits for no one.
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